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Day 14-19

I went to the Penny Arcade Expo this last weekend.  That was a lot of fun.  The XNA booth was pretty anemic, however, compared to some of the other shops that set up there.  It really surprised me that there was no DBP presence.

Also, I was surprised by the lack of basic functionality that a lot of the XNA games that were available there.  In some cases, cryptic controls and no tutorial made an otherwise beautiful game frustrating.  In other cases, a perfectly fun game was rendered unenjoyable as I had to jump through a series of menu-based hoops to get from level to level.

Finally, the guys manning the booth were busy handing out some pretty serious misinformation regarding trademark & copyright infringement issues.  It was a little unnerving to see those dudes as the face of XNA; maybe they were developers, and not marketing people?  I don’t know.

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I found out this evening that IntermediateSerializer doesn’t work on the 360, so I had to roll back to XmlSerializer.  It still works, I just don’t like it as much.  ;)

Also, I got some art over the weekend!!  Tonight, I wrapped up the code to present the story pages that I mentioned before.  All that’s left now is to figure out how the pages should transition.  I may need a StoryPageTransitionManager now, huh?

Anyway, still really enjoying the Subversion setup here @ dreamhost.  I’m making sure that each build that I check in compiles and runs, so no matter what happens, I’ll always have something available for DBP.

How forward-thinking!

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