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Fleshing out an interface

I had a nice Indian dinner tonight, and I brainstormed on how I want the UI to hang together.  I think I’ve got it worked out on paper.

I’ve reorganized a few stray methods into classes, and then built a few windows around those classes.  As a complete program, it’s starting to come together:  profiles at the top level, combos attached to each profile, system tray icon to manage the app, etc.

But with all of this in place, it’s making things a little more difficult to troubleshoot smaller issues.  I may need to rip out the input-output conversion classs for a little bit, to test it in a stub.

How violent!

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