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Challenge #3 – Day 7

Monster icon created!  Mazes left random, and it seems to work pretty well.  Sometimes I get locked into the entryway, but I’m pretty okay with that since it’s so easy to restart.  I did add some code to make sure I wasn’t locked into the opening square, so that’s good.  I’ve also added basic keyboard support.

In the end, I’m a little nervous about releasing my code, since it can be reverse engineered so easily.  I wonder if people are going to pull apart all of my hard work and laugh at some of the hackneyed things I did in making this game.  I mean, .NET Reflector is probably a tool everyone uses to check up on other shop’s techniques, right?

Anyway, final weigh-in is 86.7K.  We have a splash screen, a main menu, and a game that resets itself on success and failure.  All of the art was custom-made, and I personally consider it hideous but functional.

This means I’ve completed my first XNA7day challenge.

How awesome!

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