Monster icon created! Mazes left random, and it seems to work pretty well. Sometimes I get locked into the entryway, but I’m pretty okay with that since it’s so easy to restart. I did add some code to make sure I wasn’t locked into the opening square, so that’s good. I’ve also added basic keyboard support.
In the end, I’m a little nervous about releasing my code, since it can be reverse engineered so easily. I wonder if people are going to pull apart all of my hard work and laugh at some of the hackneyed things I did in making this game. I mean, .NET Reflector is probably a tool everyone uses to check up on other shop’s techniques, right?
Anyway, final weigh-in is 86.7K. We have a splash screen, a main menu, and a game that resets itself on success and failure. All of the art was custom-made, and I personally consider it hideous but functional.
This means I’ve completed my first XNA7day challenge.
How awesome!
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