So, after some initial tests at a friend’s house, it looks like SendKeys is too high-level to work in some DirectX games. I think maybe it’s because it does a press/release cycle too quickly.
There is an OS-level DLL that I could hook into, which would allow me to control my own press/release cycle. It looks like this is how other people/bots do it, so I assume that’s probably the best way.
I will, of course, have to do more research…
How dull.
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