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Revision 27

  • Update game logic to stop detecting false positives (game works great, now!)
  • Add data feedback for win/loss
  • Figure out some way to use the difficult levels, or take them out (duration of gameplay) 
  • Add functionality to support multiple codes per “level” (difficulty-based)
  • Get Gamer Tag + Picture (untested)
  • Render the whole left side of the board, for that matter, including timer & progress
  • Change confirmation quit screen to score printout screen
  • Bugfixes, and maybe more…

Update (9:16am):

Revision 28 has an additional feature:  visible timer.  it’s interesting how that jacks with your perception of the puzzle.  This is the first version of Unlink that would be a submission candidate.  I’m looking forward to having someone else test it.

How monumental!

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