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Day 8

From now until September 23rd, I’ll try to blog daily about my progress on my DreamBuildPlay game.  I hope that this will keep me on target.

I changed my game design two weeks ago.  I decided to try for something a little simpler – graphically, and programmatically.  If you’ve ever played Mastermind, you’ll be able to get the functional premise of the game.

Tonight, I wrote up the game flow, wrote out the basic background for the “story”, and designed the main game window.  I need to think about the menu options that will be available; I don’t want it to be too complex, since I hope to only have to implement one actual game.  ;)

Earlier this week, my artist joined the team by producing our studio’s AWESOME logo.  My first XNA implementation, then, was the splash screen for our game!

Which, by the way, will be called “Unlink”.  How exciting!

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